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Stronghold 3 Download Pc Ita. user posted image. Categoria: Videogame Console: PC Peso: GB Lingue: Italiano Download: Torrent. Stronghold 3 GOLD [MULTI8(ita)] + crack | Pc DOWNLOAD Buon giorno, ho provato il link ma non riesco a scaricare nulla. mi apre sempre. Stronghold Crusader II Full download gratuito. Ottieni la nuova versione di Stronghold Crusader II. Download Stronghold Crusader II, versione Full ✓ Gratis ✓ Caricato ✓ Scarica ora. Genera, modifica e controlla il selezionatore CSS 3 e altro. Lo puoi trovare su Gamestorrent da scaricare gratis e in italiano. Per scaricarlo da li peró ti serve Utorrent. Lo puoi trovare qui: friv-4.info friv-4.info Se hai bisogno di altre informazioni fammelo.
|Nome:||re stronghold 3|
|Sistemi operativi:||iOS. Windows XP/7/10. MacOS. Android.|
|Dimensione del file:||60.25 MB|
Download gratis di Software e Giochi per Windows. Download Articoli File di Windows. Se desiderate scrivere una recensione per questo software, potete mandarcela e noi saremo molto lieti di aggiungerla sul sito. The strategy hit, Stronghold Crusader is back with exciting new features.
In Stronghold Crusaders II, you will have to manage the economy of your kingdom, blast your enemies from afar with your catapults, and face them head-on in battle. Do you have what it takes to create the next great empire in this captivating medieval strategy game?
For the military-side of Stronghold Crusader II, it is an awesome game that offers a mix of tactics and strategy that will keep you playing for hours. The game has you completing mission that revolve around protecting the king and will vary depending on the game mode skirmish, multi-player, or campaign.
The multi-player mode offers plenty of details that will keep you entertained, especially with the cooperation mode that lets you control the same army and use strategy to defeat your enemy.
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Compatibilità OS X Lingue Inglese. Supporto app. Altre app di questo sviluppatore Elenco completo. Stronghold Kingdoms Castle Sim. Goods can be traded via the Stockpile, Granary, Keep and Armoury.
The new Market is an advanced trading building which costs wood and features a slider with controls for automatically trading goods, with individual settings per good type.
By generating honour players can move up the ranks, gaining new technology and weaponry along the way. Coronation Mode features upgradable Keeps which have their own defences and provide additional housing for workers and troops.
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New Coronation Mode map - Marshlands Performance improvements Simulation step has been tweaked so that scripts are now called 4 times less often.
Skinning of actors has been optimised - These include animations now do not blend from a distance, PoseDrivers are not recreated everytime there is a LOD change and the game now prioritises existing PoseDrivers, rather than always expanding the PoseDriver pool. Pathfinding has been optimised - Buildings are now treated a one large obstacle rather than a number of small obstacles.
Sound has been optimised - combat vocalizations are no longer decompressed into memory, resulting in a memory savings of up to Megabytes after a long game session. Camera Changes Previously when zooming out the camera would tilt until eventually the game would be viewed top down. This camera tilt has been removed.
The game can still be viewed top down by pressing the Space Bar. Health bars are now drawn for currently selected Lord units on their icons in the GUI. Minimap Flag icons have been added to the minimap for Capture the Flag mode. Messages and map location notifications have been added when estates and flags are being captured. Notifications have been added to show the map location of new reinforcements.
The in-game message log history has been increased to The message scroll buttons can be held down to scroll through them.
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The mouse cursor is locked to the game when in Full Screen or Windowed mode. Fixed the green directional cursor appearing when right-click dragging, even when only enemies or buildings were selected.
Fixed the first mouse click on a newly loaded map not being able to create a selection marquee. Fixed units becoming deselected when dragging the mouse to operate GUI controls and releasing it over the game view. The chat key Enter is now disabled in single player mode. Fixed the cutscene replay button appearing too soon for the final campaign mission cutscenes.
Fixed issues with troops not being able to properly navigate the square bastion in certain circumstances. Visual damage from troops attacking walls better reflects number of hit points left. Some French Keyboard and German Keyboard fixes. Added some more audio easter eggs This change was made primarily in order to avoid frustrating situations where troops standing at one side of a tower couldn't fire directly down at enemies on the ground on the other side of the tower.
The side effect of this change is that sometimes you will see troops shoot through structures when it may look like they shouldn't be able to. Whilst this is obviously not ideal we decided the gameplay benefits of this change outweighed the visual inaccuracies caused as a result of this change.
Graphic Settings Recommendations If you are using a graphics card with mb video memory, we recommend playing on Low settings. If you are using a graphic card with mb video memory, we recommend playing on Medium settings. For the best 4 player multiplayer experience we recommend playing on a high spec computer such as an Intel i5 or i7 based computer with at least 4GB RAM. Map Editor Loading 2 maps into the Map Editor consecutively will cause problems when saving the next map. Please open one map, edit it and save.
Then exit the editor and re-load to edit the next map.
Laddermen and Siege Towers can now be built from siege camps multiplayer games only. See notes at the bottom of the page. Multiplayer maps have been edited and tweaked, making it easier for the player to build.
Multiplayer starting goods for High, Med and Low have been increased.
The default building limit in multiplayer has been changed to Scoring in multiplayer games has been rebalanced. On the score screen: goods are reported by category, and building reports have been simplified. Steam avatars now appear in the multiplayer lobby. Multiplayer lobby now auto-refreshes every 10 seconds. Auto-save has been disabled in multiplayer games. General: The keep panel now has buttons to turn all work buildings on or off at once.
This is very useful in an emergency when you need to raise an army quickly.
Burning carts can now not attack or destroy stone buildings. Attack Move has been added. When sending your troops to a destination you can use Attack Move to command them to retaliate if attacked en route. See notes below. Anisotropic filtering will be used when this is set to Medium or High. Knight movement speed now returns to normal after the horse is killed. User Maps: Map descriptions and Objectives are now shown when selecting a map.
F1 key opens the Freebuild Panel in Freebuild mode. Food popularity report panel: The number of days supply of food is now shown in place of daily production. Ale and Church reports now indicate if an inn or church has not been built.
Ale and Church rates sliders start set to 1x now, enabling their popularity bonuses by default once the relevant buildings and supplies are available. UI tab buttons to select storage building panels are now disabled if the relevant building has not been built.
Hotkeys to select storage buildings G,H,J,K will display a hint if the building is not available.
Stronghold 3 – PC [Scaricare .torrent]
Subtle sound effects now play when issuing orders to Lord units to indicate if the command will be carried out or not. Notes on using Laddermen and Siege Towers: Only available in multiplayer modes Laddermen: Laddermen are created at the siege camp.
Laddermen have 1 ladder which they can place against stone walls by targeting the walls and right-clicking.
Ladders are placed on the wall depending on where you have the camera focused, the same way stairs are placed.
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All troops can move up and down ladders to gain access to walls. Laddermen will return to the siege camp for another ladder after placing theirs against a wall. Laddermen can also slide ladders down the far side of walls from on top of them using the same method as placing them against the walls. All troops can push ladders off walls. Ladders are automatically destroyed after days Siege Towers: Siege towers are created at the siege camp.
Siege towers can be docked against stone walls by targeting the wall and right-clicking. Units can be placed on siege towers and will fire missiles as the siege towers moves to its location.
Once the siege tower is docked against a wall, units can climb up and down it to gain access to the walls.